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Atomic heart game engine
Atomic heart game engine







atomic heart game engine

Presumably, this does include the game's many raytracing options, too, though it's worth pointing out that the table itself doesn't outright specify as much.Īs impressive as seeing Atomic Heart with raytracing in action may be, some may be aware of the fact that many Unreal Engine 4 games suffer from serious shader stuttering with no way for the player to alleviate these problems. According to the provided table, running Atomic Heart fully maxed out at 4K on an Nvidia RTX 3080 or the AMD Radeon RX 6800 XT should net players a stable 60 FPS. RELATED: Atomic Heart Gets Deep Dive Into Gameplay With New Overview TrailerWhile the developer's claims that DLSS will compensate for Denuvo in Atomic Heart are curious at the best of times, the studio's new system requirement summary does suggest that most PC gamers should be able to run the game just fine. This much is corroborated, in fact, by the developer's latest hardware requirement announcement, as well as a new interview that explains some of the important nuances related to Mundfish's game engine of choice. Atomic Heart runs on Unreal Engine 4, which means the game should be reasonably scalable across a wide range of hardware. Having long been used to show off some of Nvidia's most potent visual effects through its RTX-ready showcases, it's no surprise that Atomic Heart needs some serious hardware to run well at maximum settings. Mundfish, the studio working on the long-awaited FPS Atomic Heart, has unveiled the full set of hardware requirements needed to run the game at a wide variety of settings, including the ubiquitous 4K/60 FPS combination.









Atomic heart game engine